fbpx

Graphic Design

Graphic Design

course overview

Graphic design students will embark on a visual storytelling journey. They’ll master the art of communication through typography, layout, and digital design, preparing for careers in advertising, publishing, branding, and more.

Career Opportunities

  • Creative Director
  • Advertising Art Designer
  • Packaging Designer
  • llustrator / Graphic Designer
  • Corporate Identity Designer
  • Web Designer
  • Graphic Designer

Diploma in Visual and Media Design

Duration : 6 months

Design Fundamentals

The module introduces students to the basic elements and principles of design, their use and applications in solving various design problems. Students will gain familiarization with the visual interactions between design elements through theoretical and practical implementation of design principles and explore various media, develop critical ability and also to demonstrate an understanding of design principles through a series of visual communication exercises.

Type and Layout

This module aims to analyze and explore the fundamental knowledge and principles of typography. Students will be required to research on history of type and develop understanding on aesthetic, structure typeface letterforms and managing hierarchy of information in typographic context. By understanding the principles of typography, students should have the ability to improve the meaning of a message, explore various aspects of digital typography, express and communicate idea to improve the quality of design thought.

Digital Illustration

This module will introduce students to develop their conceptual skills utilize thro’ advanced vector-based / digital illustration techniques such as; gradient meshes, blends, filters, custom brushes, symbols and masks. Concentrating on digital illustration, this module encourages students to experiment through drawing skills combined with computer illustration software to produce a dynamic body of work / vector graphics to create designs that clearly communicate ideas and information within Visual Communication and commercial context.

Digital Photography

The module aims is to provide students on the foundations of digital photography. Throughout these topics, students will be taught the importance of photography as an important visual element of communication as a medium of expression. This module will also encompass; photographic vocabulary, framing, composition, “rule of thirds”, lighting, texture, pattern, lines, depth of field, perspective, space and color. Students will be expected to demonstrate an ability to use the digital media and tools competency in their final photographic project.

Design Thinking

The module introduces the students the importance of creativity & problem solving in visual communication. Students will learn the necessary knowledge on how to integrate creative-problem-solving methods into the design process in order to generate effective design solution. Through key topics such as “Problem Defining” and “Idea Generation”, which includes various creativity techniques, the module will help students to approach design problem from fresh perspectives with the aim of increasing the quantity of fresh ideas. The essence of the module is to provide guidance to students on the creativity process of developing thinking patterns that foster creativity.

Drawing Fundamentals

This module aims to provide students with a range of fundamental of analytical and observational drawing techniques to develop conceptual drawing skills for visualization. The course will introduce principles of drawing technique and personal interpretations in drawing as well as examining line, tonal value, volume, spatial relationships and composition, form, texture, perspective and basic human anatomy. This will allow students to develop confidence in their visualization drawing skills as a means of visual communication.

Digital Image Processing

This module will introduce the fundamental aspects of image enhancement and manipulation with the use of imaging software such as Adobe Photoshop. Students will improve their visualizing technique and produce complex digital images, exploring technical and aesthetic aspects of the image manipulation processes such as digital image creation with an emphasis on photo-illustration, and hybrid illustration techniques, image capture, compositing, retouching, stylistic treatments, shading, and simulated three-dimensional imagery aspects of the manipulation processes most widely used in the visual communication industry.

3D Techniques

This course aims to develop skills in creating 3D models, illuminating the scene, materials, creation, texturing, effects, creating camera controls and basic rendering. Students will learn advanced computer modeling skills using Maya software system and the practical component of the course will take the student through the steps and techniques required to create realistic 3D objects.

Advanced Diploma in Visual Communication Design

Duration : 18 months

History of Visual Communication

The module provides students with the historical overview of graphic design as the anchor of visual communication from early twentieth century to present. In the module, students will be guided to trace the evolution of graphic design, from both the cultural and technical perspectives, and the contextual factors from which it arose. The guidance will take the form of lectures, discussions, visual analyses, and critique sessions. The components of the module include investigation of traditional and contemporary forms of graphic designs from various key movements, exploration of the role and influence of graphic design in modern society, introduction to the important graphic designers of different generations, etc.

Typography 1

The module provides students with the essential knowledge and skill sets to build a solid foundation in typographic design with emphasis on creative practices and design strategies. In the module, students will be guided to explore both the technical and aesthetic aspects of typography as a creative tool for visualization, presentation, and communication. The guidance will take the form of lectures, demonstrations, practicals, and critique sessions. The components of the module include evolution of the technology in typography, classification of type based on historical development, hierarchy and navigation in typographic designs, creative exploration of type as image, establishing typographic system, etc.

Advertising Design 1

The module provides students with essential knowledge and skill sets to build a solid foundation in the creative process of advertising. Through theoretical and technical studies, students will be guided to explore the role and design practices of advertising as a creative medium of persuasion in visual communication. The guidance will take the form of lectures, demonstrations, practicals, and critique sessions. The components of the module include general types of advertising (subject, media, reach), consumer behavior and target audience, idea strategies, art direction and design execution, etc.

Semiotics & Mark Making

The module provides students with an opportunity to develop a solid foundation in mark design. With emphasis on meaningful communication, students will be guided to explore semiotic studies and creative application of mark making techniques in areas of visual communication such as interface graphics, signage system, and visual identity. The guidance will take the form of lectures, demonstrations, practicals, and critique sessions. The components of the module include semiotics in mark making, visual simplification and abstraction, pictogram and ideogram, signage system design, logo design approach in visual identity, etc.

Semiotics & Image Making

The module provides students with an opportunity to gain better understanding and familiarization with semiotic studies in the context of visual communication. In the module, students will be guided to explore both the perception and cognition aspects of meaning-making during the visual generation process. The guidance will take the form of lectures, demonstrations, practicals, and critique sessions. The components of the module include the nature of images, the spectrum of visual representation, visual stylization in meaningful communication, media and visual generation methods, etc.

Print Media and Production

The module provides students with the essential knowledge and skill sets to gain fundamental understanding of printings in the design industry. In the module, students will be guided to explore both the technical and practical aspects of print production with emphasis on production workflow, printing technologies, and mechanical principles of printing equipment. The guidance will take the form of lectures, demonstrations, practicals, and critique sessions. The components of the module include technical terminology, additive and subtractive colours, resolution and halftone, print media and substrates, digital file preparation for print output, etc.

Visual Identity System

The module provides students with the essential knowledge and skill sets to gain proficiency in the field of visual identity system as part of the branding practices for businesses or organizations. In the module, students will be guided to explore both the technical and aesthetic aspects of visual identity design with emphasis on establishing a cohesive brand image across a variety of applications. The guidance will take the form of lectures, demonstrations, practicals, and critique sessions. The components of the module include branding basics, logo design as the core of visual identity, logo transformation, design approaches of visual identity system, touchpoint. brand guide creation, etc.

Motion Graphics and Effects 1

The module provides students with the essential knowledge and skill sets to build a solid foundation in motion graphics and effects design. Using industry standard vector based animation and motion effects tools, students will be guided to explore various animated interactions between motion elements in screen media, ranging from simple shapes to complex forms; from pictorial marks to symbolic logos; from type to imagery. The guidance will take the form of lectures, tutorials, technical demonstrations, practical experimentations, and critique sessions. The components of the module include stop motion animation, animated web content, typography in motion, and comprehensive motion graphics design, etc.

Web Design 1

The module provides students with essential knowledge and skill sets to build a solid foundation in web design. Using industry standard web development tools, students will be guided to explore both the technical and aesthetic aspects of front-end website creation with emphasis on accessibility, usability, and user experience. The guidance will take the form of lectures, tutorials, technical demonstrations, practicals, and critique sessions. The components of the module include website structure analysis, content flow, information navigation and hierarchy, HTML (Hypertext Markup Language), CSS (Cascading Style Sheets), creative implementation of web standard interfaces, etc.

Academic Research and Communication Skills

This unit covers key aspects of research and communication studies in academic contexts relevant to students of design and marketing. Students engage in collaborative learning activities throughout the term in order to develop their teamwork skills.
Students learn to locate, understand, and critically evaluate information from books, journals, the Internet, and primary sources, in order to do effective research. Using these sources of information, students then produce an extended piece of analytical writing and give oral presentations to their peers. Skills in doing primary research (i.e. conducting interviews and surveys), accessing and evaluating information, paraphrasing, using established referencing systems, applying the principles of effective communication, and the professional presentation of documents, are all covered during the module.

Packaging Design

The module provides students with the essential knowledge and skill sets to gain proficiency in the field of packaging design in visual communication. Through theories and practicals, students will be guided to explore both the technical and aesthetic aspects of packaging with emphasis on materials, structures and label (surface) design. The guidance will take the form of lectures, demonstrations, practicals, and critique sessions. The components of the module includes the roles and functions of packaging in visual communication, package material studies and considerations, structure construction based on dieline, visual designs for package corresponding to brand image and positioning, etc.

Typography 2

Building on the foundation of Typography 1, the module enables students to gain in-depth knowledge and advanced practices in creative typography. Through theories and practicals, students will be guided to explore, experiment, and extend the expressive possibilities of typographic designs in visual communication. The guidance will take the form of lectures, demonstrations, practical experimentations, and critique sessions. The components of the module include explorations of creative typographic compositions involving advanced and special typesettings; experimentations in typographic communication and type-making adopting unconventional practices in optical illusion, space and volume, three-dimensionality, animation, etc.

Advertising Design 2

Building on the foundation of Advertising Design 1, the module enables students to gain further familiarization with the standard design practices and workflow in the advertising industry. With emphasis on the creative process, students will be guided to acquire advanced skills to develop effective advertising campaign design integrating multiple media channels. The guidance will take the form of lectures, tutorials, practicals, and critique sessions. The components of the module include campaign idea strategy, campaign tagline, executional idea generation, advanced art direction and design execution, integrated campaign development, etc

Publication Design

The module provides students with the practical understanding of publication design in visual communication. Using the industry standard page design and layout app, students will be guided to explore both the technical and aesthetic aspects of advanced page layout with emphasis on complex composition in multipage setups. The guidance will take the form of lectures, demonstrations, practicals, and critique sessions. The components of the module include design inspiration and conceptualisation, hierarchical design system in multipage setting, effective visual consistency and design flow, advanced prototyping and material exploration, etc.

Portfolio Design

The module provides students with the essential knowledge and skill sets to develop a personal portfolio, which can reflect their competency and positioning in their areas of specialization. Through theories and practicals, students will be guided to investigate and improve their representative design works in the portfolio design process. The guidance will take the form of lectures, tutorials, practical experimentation, and critique sessions. The components of the module includes self-assessment, review and revision of assignments, resume writing, presentation skills for job interview, etc.

Design Studio 1

Progressing towards industry-focused development, the module provides students with a practical training ground to put their design knowledge and skills in practice through engagement in live projects, design competitions, or the equivalent. In the module, students will experience first-hand the “real world” expectations in design from clients or industry partners. In addition, students will gain familiarization with the professional standards in project planning and time management, as well as the fast-paced design process in the creative industry. Facilitated by the lecturer or tutor, students are required to work independently to present a well-considered design solution with emphasis on the fulfillment of requirements in the creative brief.

Design Studio 2

Parallel to Design Studio 1, the module provides students with another opportunity to put their design knowledge and skills in practice through engagement in live projects, design competitions, or the equivalent. In the module, students will experience first-hand the “real world” expectations in design from clients or industry partners. In addition, students will gain further familiarization with the professional standards in project planning and time management, as well as the fast-paced design process in the creative industry. Facilitated by the lecturer or tutor, students are required to work independently to present a well-considered design solution with emphasis on the fulfillment of requirements in the creative brief.

Major Project

Building on the prior design knowledge and skills, the module provides students with an opportunity to reflect upon their experiences in previous modules and extend their design development in areas of specialisation that they would like to pursue in greater depth. Within a self-directed problem based framework, students will be challenged their usual understanding of design practices in order to formulate a comprehensive, well considered, and creative design solution. Throughout the module, students will be facilitated by the lecturer or tutor to complete their design projects of choice in adherence to industry standard process and workflow. The priorities of the module include advanced level of analytical and critical thinking, strategic planning and management, competency in creative conceptualisation and execution, etc.

Industrial Attachment

This module aims to provide students with the opportunity to gain real-world industry experiences and professional practices in their chosen discipline. It allows students to establish connections, develop useful contacts, and gain industrial skills and an overall perspective of the discipline. The industrial attachment is intended to enhance students’ educational experience and prepare them for their careers.

Bachelor of Graphic Design (Honours)

Duration : 12 months

Screenplay and Storyboarding

This subject will introduce students to the fundamental principles of creating motion graphics such as: music videos, television commercials, opening/closing credits and internet video, animations and short films, utilising and integrating a range of desktop platforms such as Adobe After Effects, Premier. Beginning with storyboard techniques students will progress to more innovative and experimental multimedia styles.

Multimedia Digital Authoring

This module aims to teach students the basics of the authoring process involved in the creation of a multimedia event from audience definition and concept to scripting and flowcharting and finally production.

Graphic Design and Society

The aim of Graphic Design and Society is to involve students in examining the role of graphic design in society whilst exploring the potential of using visual communication skills to make a positive and relevant contribution to our day-to-day lives.

Law for the Creative Industries

The aim of this subject is to examine the legal environment in which local and international contemporary design oriented professionals operate. It is designed to equip students with knowledge of the basic legal principles, and more generally common law systems. The module focuses on contract law and dispute resolution, duty and standard of care, tort and negligence, copyright, and personal indemnity insurance.

Motion Graphics

In Motion Graphics students will develop their motion graphic making skill set and techniques. This subject will require students to approach motion video with a greater level of experimentation and conceptual development. Briefs will extend the creative generation of scripted footage and more ambitious production standards including the use of digital video capture and 3D motion graphic.

Environmental Graphic Design

The project covers all phases of a design project from inspiration, through conceptualization to production. Students will learn the basic approaches and essential knowledge of creating effective visual identity system, which contributes to generating and sustaining positive brand image. Students will also examine the relationship between visual identity system and the strategic brand development by means of research, study and analysis, which will culminate in the form of a brand manual.

UI / UX Design

Students will gain an understanding of the critical importance of user interface and user experience design. Students will also learn industry-standard methods for how to approach the design of a user interface and key theories and frameworks that underlie the design of most interfaces we use today.

Project Management

This module covers topics which include project management processes, tools of project management, project resources management, roles and responsibilities of the project manager, project risk assessment, project scheduling, cost estimation and performance analysis, and budgeting.

Sustainable Design

The aim of this subject is to give students an awareness of the importance of designing for sustainability in addition to providing a valuable knowledge of current sustainable technologies, materials, design innovation and practitioners.

Entrepreneurship and New Business Development

This module is designed to provide students the theoretical concepts and practical tools for entrepreneurship and new business development. It aims to encourage students’ interest in starting own firm, and also to provide the skills and knowledge in managing, influencing and stimulating entrepreneurial activities. Students will engage in the entrepreneurial process, from the idea generation stage to the collection of information, further refinement of the original idea to produce business plan and idea pitching. Student will develop competencies, techniques, and skills about entrepreneurship, set within a reflective and critical approach to study business development in the modern economy.

Major Project

The project covers all phases of a design project from inspiration to conceptualization. The module is completed over 2 semesters.

HOME

facilities

raffles designers