The course gives students the creative and technical knowledge and skills they need to become professionals in the interior design industry. It encompasses the study of both Interior Architecture and Design within the built environment, while focusing on the human interface within given spaces. The emphasis is placed on space planning, creative problem-solving, communication skills, knowledge of building materials, construction, computer-aided drafting and the history of design. Students are expected to provide design solutions to a wide variety of complex real-life space problems.
Advanced Diploma in Interior Design
Duration : 2 years
• Interior Design Principles and Theory
The objective of this module is to provide the students with knowledge and skills to understand and apply basic principles of Design to the Interior Design domain. Following the study of abstract fundamentals of space and form, students will apply these in the solution of a simple spatial problem using for that abstract 3D models and sketches. Emphasis will be on planning for spatial harmony combining abstract concepts of space and form with fundamentals of Design Principles and planning standards.
• Free-hand Drawing
The objective of this module provides the students with the skills to use freehand drawing as a mean to express design ideas. Familiarize students with a range of sketching and rendering techniques to further communicate these design thoughts effectively. Hands-on drawing exercises enable students to gain knowledge and confidence in their power of visualization and the development of perception and execution skills. Students are encouraged to explore and experiment with various rendering skills and art media.
• Architectural Drafting
The module provides students with the knowledge and skills to understand the application of architectural graphic conventions and drafting techniques. Architectural drafting as means of graphic communication will be examined in this module. Through lecturers, demonstrations and practical exercises students will be able to produce interior architectural drawings.
• Interior Colour Application
The objective of this module is to provide the students with knowledge and skills to to understand and apply basic principles of Colour Theory in the Interior Design domain. The module emphasis is on the study of properties and visual phenomena in the field of Interior Design, where students will develop and apply different colour theories to residential and commercial spaces.
• Computer Graphic Skills
The objective of this module is to provide the students with knowledge and skills to understand and use basic graphic software in order to create and edit images and layouts. The process of learning will demand the use of appropriate software available in the working market such as Adobe Photoshop, Adobe Illustrator, Sketch Up and Microsoft Power Point (or equivalent). The emphasis will be to develop skills to produce 2-D presentation layout.
• Presentation Drawing 1
The objective of this module is to assist students in communicating conceptual design through the use of three dimensional drawings and various rendering techniques; and of visual presentation as means of communication for interior designers.
• Cultural Studies
The objective of this module provides the student with the knowledge and skills to enable them to understand and appreciate architecture and visual arts. The ultimate goal is to help students consider and analyze the inherent interaction between art and social and cultural values, to develop critical thinking abilities and a greater awareness and understanding of design.
• Creativity and Concept Development
The objective of this module is to provide the students with knowledge and skills to engage in problem solving, conceptualization and creativity as a mean of unfolding and developing ideas and design projects. Students will be exposed to paradigm shifts in creative thinking and required to apply lateral thinking skills to analyze real and fictional problems and propose possible solutions to those. The emphasis will be on practical exercises that integrate problem solving, conceptualization and critical thinking skills applied to design projects.
• Construction Studies 1
The objective of this module is to introduce interior construction details. The module provides students with the knowledge and skills of millwork conventional detailing. Standard reference drawing systems shall be applied to construction detail drawings. Simple sets of construction drawings with carefully coordinated and interrelated groupings of individual graphic components will be created to develop the basic fundamentals for detailing.
• Building Technology and Construction
The objective of this module is to provide students with the knowledge and skills to understand heavy construction materials, components and systems, including wood, steel, and concrete. Students will research and understand concrete foundations, floors, walls, load bearing masonry, and roof framing. The module will demonstrate the installation of doors, windows, stairwells, and interior finishes. Students will also produce working drawings related to the subjects.
• Presentation Drawing 2
The objective of this module is to assist students in combining hand-drawing techniques with computer imaging to improve their drawing skills. The student will explore technique methods that can transform their presentations using mixed media – freehand and digitally. Graphic presentation will be explored to unable the student to prepare and present interior design projects.
• 2D Computer-Aided-Drawing
The objective of this module is to provide the students with the knowledge and skills to use 2-Dimensional Auto-Cad software as a drafting tool. The student will apply the proper settings, command tools and modifying tools to create technical drawings such as floor plans, elevations, sections and details. The students will develop the correct skills to express their design ideas and technical knowledge to create a drawing file using the Auto-Cad software. The knowledge and skills attained in this module will help them create professional technical drawings.
• Interior Materials & Finishes
The objective of this module provides students with the knowledge and skills to understand the world of Interior materials and finishes. The student will be exposed to different materials for interior surfaces. A critical understanding of sustainable design and ecological issues related to materials will be discussed. Students will learn how to select and use appropriate materials and finishes for different interior spaces such as residential and/or commercial projects.
• 3D Computer-Aided-Drawing / REVIT
The objective of this module is to provide the students with the knowledge and skills to use 3-Dimensional Auto-Cad and Revit design software. The student will apply their knowledge to create 3D Virtual models of furniture and Interior spaces. The students will develop the correct skills to express their design ideas and convert them as a drawing file using the design software. The knowledge and skills attained in this module will help them create professional interior design drawings and presentations.
• Design Studio 1 - Residential
The objective of this module provides the students with knowledge and skills to be able to analyze and develop interior spaces for typical residential projects (100 – 200SQ M). Following the study of abstract fundamentals of space and form in design principles, students will apply these principles for the planning of interior spaces. The understanding of programming and developing a design brief will be formulated. Emphasis will be on planning for specific human needs, combining geometric concepts of form and space with pragmatic fundamental use and planning standards.
• Design Studio 2 - Retail
The objective of this module provides the students with knowledge and skills to conceptualize design solutions for retail spaces. The focus is on the understanding of retail branding through interior design; their specialized requirements and thematic concepts. Advanced design issues related to retail store design will be emphasized such as commercial space planning, store image, ambience, storefronts, merchandise display, fixtures, lighting, signage and ergonomic requirements; all in creating a desirable shopping experience.
• Computer Rendering and Animation
The objective of this module provides the student with the knowledge and skills to use 3D Studio Max software. The student will develop the correct skills to express and explore his/her design ideas in a 3D environment. The knowledge and skills attained in this module will help the student to create professional 2-D presentations and animation.
• Furniture History and Application
The objective of this module is to introduce students to the history and theory of furniture design and the application of history and theory to the furniture design process. Students will research and analyze the design and history of furniture, developing knowledge of material and form and their relation to cultural context. Students will also develop an understanding of the importance of ergonomics in the function of furniture. The ultimate goal of this module is to understand that history and theory can be inextricably connected to the design process and that a greater ability in theoretical and critical thinking will allow a greater ability in innovation.
• Design Studio 3 - Office
To provide the students with knowledge and skills to conceptualize design solutions related to office projects. In this module a large office project (500SQ M) will be developed. The course focuses on how to think the working spaces according to the current working tendencies. The student will be exposed to existing design projects, space planning requirements and analysis of precedent studies. These studies will help the students to develop innovative design solutions for office space. The selection of office furniture and systems will be part of the design solution.
• Environmental Lighting
The objective of this module is to expose the students to technical information and provide them with necessary knowledge related to lighting design and its use in the practice of interior lighting. The emphasis of this module will be on the specifications of lighting fixtures and basic calculation according to usages of spaces such as residential and commercial.
• Construction Studies 2
The objective of this module further integrates interior construction details and drawings related to commercial projects. Students will continue to examine working drawing production and techniques, and will be encouraged to do external field research. Environmental systems such as electrical planning, plumbing systems, air-conditioning distribution and security such as sprinkler systems in building will be studied. The principles of acoustic in buildings will be introduced. The project done by the students in Design Studio 2 will be used to develop into a set of construction drawings.
• Academic Research and Communication Skills
This unit covers key aspects of research and communication studies in academic contexts relevant to students of design and marketing. Students engage in collaborative learning activities throughout the term in order to develop their teamwork skills. Students learn to locate, understand and critically evaluate information from books, journals, the Internet and primary sources in order to do effective research. Using these sources of information, students then produce an extended piece of analytical writing and give oral presentations to their peers. Skills in doing primary research (i.e. conducting focus groups and surveys), accessing and evaluating information, paraphrasing, using established referencing systems, applying the principles of effective communication and the professional presentation of documents are all covered during the module.
• Design Studio 4 - Restaurant & Hospitality
To provide the students with knowledge and skills to conceptualize design solutions related to service projects such as restaurant and hospitality (500SQ M to 750SQ M). The student will learn different problems related to this category of projects in order to understand one space with different requirements which should interact among each other (function, aesthetics, theme, culture, staff, target clients, etc). A development of a furniture project within restaurant or hospitality design is mandatory and will allow the students to develop the understanding of smaller details related to large projects.
• Budget, Costing and Documentation
The objective of this module provides the students with knowledge and skills to develop budget estimation and actual pricing for interior design projects. Students will learn how to forecast cost and detailed estimate. They will be working with simple mathematical formulas to complex formulas to obtain the correct data of areas and volumes. The emphasis will also be on how to deal the direct and indirect cost and overheads, and will help them to provide a realistic cost conscious design fit for their future client’s budget. This module also includes an introduction to Codes and Regulations and students will be exposed to the different types of contracts and procedures during the construction phases of a project.
The objective of this module is to assist students with the knowledge and skills to develop the ability to communicate conceptual interior design through the use of a portfolio and successfully secure a job interview. The students will also seek and demonstrate his/her career objectives to achieve his/her goals in work placement.
• Professional Practice
The objective of this module is to assist students to understand and address the fundamental requirements to set an interior design practice. Emphasis will be in understanding various issues in operating an office such as: marketing interior design services; preparing fee proposal, dealing professionally with the clients, consultants, builders and suppliers. The course will also introduce on the code of ethics, law and professional responsibility to the clients and to the general public
• Industrial Attachment
This module aims to provide students with the opportunity to gain real-world industry experiences and professional practices in their chosen discipline. It allows students to establish connections, develop useful contacts, and gain industrial skills and an overall perspective of the discipline. The industrial attachment is intended to enhance students’ educational experience and prepare them for their careers.
Bachelor of Interior Design (Honours)
Duration : 1 year
• Design Theory
This module is designed to introduce students to key theoretical concepts in interior design.
• History of Design: Past and Present
The application of historical design movements and contexts and their influence on contemporary design trends is the focus of this subject.
• Design Studio: Exhibition
This course will provide an overview of exhibition design. This course will develop students’ knowledge and skill to explore the planning and design phases of exhibition development in museums, exhibition and gallery spaces.
• Modular Design
The objective of this course is to teach students the principles of modular design systems so they can design modular products to industry standards.
• Major Studio Project I
This is the 1st part of a 3 part project. In this module, the students are required to carry out research to develop a design brief.
• Construction Legislation
This subject aims to familiarise students with Building Regulations in Malaysia.
• Public Space Design
This subject introduces students to the methods of designing commercial, public interior spaces, with attention to safety, access, ergonomic needs and environmental constraints.
• Entrepreneurship and New Business Development
This module is designed to provide students the theoretical concepts and practical tools for entrepreneurship and new business development. It aims to encourage students’ interest in starting own firm, and also to provide the skills and knowledge in managing, influencing and stimulating entrepreneurial activities. Students will engage in the entrepreneurial process, from the idea generation stage to the collection of information, further refinement of the original idea to produce business plan and idea pitching. Student will develop competencies, techniques, and skills about entrepreneurship, set within a reflective and critical approach to study business development in the modern economy.
• Major Studio Project II
This is the 2nd part of a 3 part project. In this module, the students are required to conceptualise and design the object or system they researched on in part 1.
• Sustainable Design
The aim of this subject is to give students an awareness of the importance of designing for sustainability in addition to providing a valuable knowledge of current sustainable technologies, materials, design innovation and practitioners.
• Major Studio Project III
This is the 3rd part of a 3 part project. In this module, the students are required to produce the object/system they designed in part 2.
• Law for the Creative Industries
The aim of this subject is to examine the legal environment in which local and international contemporary design oriented professionals operate. It is designed to equip students with knowledge of the basic legal principles, and more generally common law systems. The module focuses on contract law and dispute resolution, duty and standard of care, tort and negligence, copyright, and personal indemnity insurance.
• Practical Training / Internship
This subject provides an opportunity for students to experience the work place and to contribute professionally within the design industry.